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Diverge - Design Flow Kit

Legend

Show basic legend

Learn about the use of the 12 design elements and the methods.
Click above on the basic legend from the physical kit or surf through the more extensive legend.

On the bottom of the page of each element you find some relevant ‘methods’ (yellow sticky notes). These are just examples, there is an infinite number of methods to choose from.

Methods are placed on a design element, to show where and how they are used in your design flow. A mood board for example can be used as an inspiration board to diverge or as a criterium to converge, on itself its use is not clear. As the mood board example shows us, methods are often used multiple times in a strategy.

Diverge

Diverge

As you can tell by its form, diverging means to create more ‘width’, variety or quantity. It’s rather about quality than quantity, rather about using synthetic than analytical skills. In designer’s language: exploring the solution space. Many methods can help you do this. Most know are the different brainstorm methods, creating a mind map of questions can also divergently help you explore the problem.

What if I don’t diverge?

If you just take the first solution that comes up, or only just had a discussion in the team without actively diverging you are bound to come up with nothing new. Diverging is not easy for most people. People are trained analytically and cannot let go of that mindset very easily. That’s why organising this design activity is elementary. Brainstorming has become a different word for ‘just talking’ in a team, that is not a divergent method. The paradox is that, the less people are inclined to diverge, the more they will need divergent methods to successfully create new ideas.

Where in the design flow?

After diverging often clustering and/or converging follow.
It depends on the project whether a lot of diverging makes sense. If you already know you will end up making a car, don’t be creative in a wider sense than is realistic. Use the creative energy for inventing new ways to make use or shape the car. This is more attractive to the team, otherwise it’s just an exercise, no one believes in.

Which method to use?

What purpose do you have? How much time do you wish to spend on diverging? How conceptually wide do you want to go?